//==============================================================================
// Comandante Greco_Anim.txt      >>  Unit created by Dan_Swordsman  <<
// Back Shield version
//==============================================================================


//==============================================================================
define shield
{
   set hotspot
   {
      version
      {
					visual Attachments G Shield Hoplite Medium
					ReplaceTexture attachments g shield hoplite medium/attachments g shield hypaspist champ
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define Spear
{
	set hotspot
     	{
        		version
        		{
           			Visual Attachments G Sword Iron
        		}
     	}
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define head
{
   set hotspot
   {
      version
      {
            Visual Infantry G myrmidon Head iron
		replacetexture Infantry G myrmidon Head iron/infantry g myrmidon head iron4
      }
   }
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry G Myrmidon_BoredA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
					connect RightHand spear hotspot
					connect BACKCHEST shield hotspot
					Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry G Myrmidon_IdleA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
					connect RightHand spear hotspot
					connect BACKCHEST shield hotspot
					Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
	}
}


//==============================================================================
anim run
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Myrmidon_walkA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
				connect RightHand spear hotspot
				connect BACKCHEST shield hotspot
				Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
			set hotspot
			{
				version
				{
					Visual Infantry G Myrmidon_walkA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect RightHand spear hotspot
					connect BACKCHEST shield hotspot
					Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
			set hotspot
			{
				version
				{
					Visual Infantry G Myrmidon_AttackA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.49 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand spear hotspot
					connect BACKCHEST shield hotspot
					Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
				}
				version
				{
					Visual Infantry G Myrmidon_AttackB
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.61 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand spear hotspot
					connect BACKCHEST shield hotspot
					Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Myrmidon_DeathA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				connect RightHand spear hotspot
				connect BACKCHEST shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
		Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Myrmidon_FlailA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
				connect RightHand spear hotspot
				connect BACKCHEST shield hotspot
				Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim whirlwindAttack
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Myrmidon_BoredA
					//ReplaceTexture infantry g myrmidon iron/Infantry G Mirmido Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.60 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.39 false GeneralMelagiusSpecial checkVisible 
//-- end auto generated section
					connect RightHand spear hotspot
					connect BACKCHEST shield hotspot
					Connect TopOfHead Head hotspot
		Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}
